000 02027nam a2200241Ia 4500
001 42839
003 IN-BdCUP
005 20230421155243.0
008 230413s2023 000 0 eng
020 _a9781138092204
040 _beng
_cIN-BdCUP
041 _aeng
082 _a794.81525
_bTAV
100 _aTavakkoli, Alireza
245 0 _aGame Development and Simulation with Unreal Technology /
_cTavakkoli, Alireza
250 _a2nd Edition.
260 _aNew York :
_bCRC Press,
_c2019.
300 _axxv, 672 p. ;
_c28 cm.
520 _aDr. Alireza Tavakkoli's Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal technology is one of the most potent and prominent engines that is currently used in games. Its influence can be spotted in classic triple A titles like, Fortnite, Gears of War 2, Borderlands 2, and XCOM: Enemy Unknown. Tavakkoli goes into detail concerning the creation of game level designs, blueprint coding, shader programing, as well as artificial intelligence concepts to help readers in creating their own games. Game Development also includes a number of practice friendly extensions and concept modules to help solidify the reader's understanding of concepts and techniques. The book is divided into three sections that act as building blocks in order to facilitate the comprehension of the material. Key Features: Provides beginner level through advanced concepts in blueprint programming with the Unreal Engine 4.18 Hundreds of small/mid-scale projects developed as concept examples throughout the book which can be utilized in more comprehensive entertaining interactive computer simulations and games Chapter exercises will take the readers' understanding of Unreal Engine to the next level.
650 _aComputer games
650 _aGame Development and Simulation with Unreal Technology
942 _2ddc
_cBK
999 _c31712
_d31712